Getting started with IronPython – Part 4: MiniMax algorithm

After learning the basics of IronPython programming in the previous posts you’re ready for the fourth post – where I’m going to add simple AI logic to the Mancala game. Previous Posts: Part 1 – Where to start Part 2 – Let’s write some code Part 3 -  Unit testing As part of my quest … Continue reading Getting started with IronPython – Part 4: MiniMax algorithm